Winter Voices is a narrative-driven, episodic, role-playing game set in an imaginary and timeless world at the start of the Industrial Revolution. Players control a 24 year-old heroine as she deals with the death of her father. She must journey through the heart of Winter and battle her worst enemies - her own personal demons.
The first season of the Winter Voices series is comprised of seven downloadable episodes, each unraveling new elements of the character's tale. The game runs on PC and Mac.
Winter Voices combines "point and click" real-time gaming with strictly defensive turn-based combat. As the game alternates real-time dialog and world exploration with combat, players will experience turn-based psychic warfare.
Key features:
- mature and creative narrative, exploring human consciousness and immersing in an evocative and chilling role-playing experience
- sophisticated and thought provoking gameplay: the player engages in "defense of the mind" mechanics, as the character is overwhelmed by memories and fights against her own inner demons, fears, voices of illusion, guilt, madness,...
- tactical... with a twist: strictly defensive turn-based combat
- wondrous and unusual world: an imaginary and timeless world at the start of the Industrial Revolution
- dynamic soundtrack: keeping to the theme of self-discovery, haunting melodies guide the player, setting a dark, intriguing mood to match the character's cold journey and mysterious past
Screenshoots available on Arts
Avalanche
Those who have no name
Nowhere of Me
Like a crow on a wire
Amethyst rivers
Overflow
Falls
The first season of the Winter Voices series is comprised of seven downloadable episodes, each unraveling new elements of the character's tale. The game runs on PC and Mac.
Winter Voices combines "point and click" real-time gaming with strictly defensive turn-based combat. As the game alternates real-time dialog and world exploration with combat, players will experience turn-based psychic warfare.
Key features:
- mature and creative narrative, exploring human consciousness and immersing in an evocative and chilling role-playing experience
- sophisticated and thought provoking gameplay: the player engages in "defense of the mind" mechanics, as the character is overwhelmed by memories and fights against her own inner demons, fears, voices of illusion, guilt, madness,...
- tactical... with a twist: strictly defensive turn-based combat
- wondrous and unusual world: an imaginary and timeless world at the start of the Industrial Revolution
- dynamic soundtrack: keeping to the theme of self-discovery, haunting melodies guide the player, setting a dark, intriguing mood to match the character's cold journey and mysterious past
Screenshoots available on Arts
Avalanche
A drama is unfolding in a tiny village buried in snow, lost in the depths of a Three-River Principality valley. A sudden death, a now-hostile home, new sensory capacities rising like a storm and the departure towards the unknown, the only means to escape besides death, has become inevitable...The newly-orphaned heroine is pushed to leave her father's village by the voices of her unconscious mind. The long journey to find answers will lead you through many events to overcome anger, sadness, pain and fear and finally unveil what is whispered by the voices of Winter.
It's your turn to live the experience.
It's your turn to live the experience.
Those who have no name
It's now time for a long journey, on a snowy trail, to the distant capital, from shelter to shelter. Travelling in the snow is an ordeal and strangers, tramps or travelers also caught up in this unexpected winter now replace the familiar faces of your childhood village. Haunted by ghosts in your past, to avoid giving up on the voyage and going back, you must find the courage to face your fears...
Nowhere of Me
You advance in your adventure alone in the middle of the tundra and attempt to follow a forgotten trail, marked by ruins of ancient stopovers and roaming animals. Your unconscious' voices are submitting you to harrowing internal battles, which you must overcome to carry on with your reconstruction. Your future takes shape as you battle your way through an inhumane nature. Will you be strong enough to face your demons, the fear of loneliness and the temptation of death?
What will you discover within yourself?
New features & content:
- you are at a crossroad: several paths open up, that can change you forever, for the better... or the worst...
- a new NPC to recruit, depending on your choices
- new maps to explore, new soundtracks... and some surprises!
What will you discover within yourself?
New features & content:
- you are at a crossroad: several paths open up, that can change you forever, for the better... or the worst...
- a new NPC to recruit, depending on your choices
- new maps to explore, new soundtracks... and some surprises!
Like a crow on a wire
For the first time in what seems an eternity, a tiny village crushed by the huge mass of mountains indicates the presence of other human beings... Will they be a great help or a danger more deadly than your desperate and icy loneliness? The road to the capital becomes clearer and the river, which crosses inhabited land, is not far behind the last peak and mountain pass. The acceptance of your fate and of potential relief of your inner turmoil seem attainable... As existence appears to be possible again, the fear of death grows more acute, increasing the risk of being sucked into a great void.
New features & content:
- We've hidden in this turning-point episode several clues... Will you find them?
- A new village to explore! But beware: appearances can be deceptive...
- Dozen of new NPCs!
- Exclusive combats: fight on the Frontier, where only your willpower can defeat
- A new offensive game mode to unlock, for those who will overcome the Frontier
- The end of the season's first half! Will you triumph over the mountain?
New features & content:
- We've hidden in this turning-point episode several clues... Will you find them?
- A new village to explore! But beware: appearances can be deceptive...
- Dozen of new NPCs!
- Exclusive combats: fight on the Frontier, where only your willpower can defeat
- A new offensive game mode to unlock, for those who will overcome the Frontier
- The end of the season's first half! Will you triumph over the mountain?
Amethyst rivers
The motionless voyage...
The interior and exterior worlds are made of hidden things - some are magnificent, others are frightening - all of them, in some way, are worth discovering. Is it your new life that is starting, or your proximity to the river? As you descend the mountain on the road to the capital, your vision clears little by little. For the first time, you are able to face your past, as well as your future. What do they have in store for you?
New features & content:
- New battle mechanics. Motionless Tactics, Skill Losses, Stealth, Puzzles... and much more.
- "Pyre Princess" Mode can be activated (or not) in most battles.
- A new way of traveling, very... peculiar!
- Some places have now an interactive environment.
- More NPCs than ever, among which are hidden key NPCs of the game universe.
- Loads of new quests.
- Major revelations.
- Hens!
The interior and exterior worlds are made of hidden things - some are magnificent, others are frightening - all of them, in some way, are worth discovering. Is it your new life that is starting, or your proximity to the river? As you descend the mountain on the road to the capital, your vision clears little by little. For the first time, you are able to face your past, as well as your future. What do they have in store for you?
New features & content:
- New battle mechanics. Motionless Tactics, Skill Losses, Stealth, Puzzles... and much more.
- "Pyre Princess" Mode can be activated (or not) in most battles.
- A new way of traveling, very... peculiar!
- Some places have now an interactive environment.
- More NPCs than ever, among which are hidden key NPCs of the game universe.
- Loads of new quests.
- Major revelations.
- Hens!
Overflow
Deserts and river banks...
That which was hidden has finally been unveiled. You walk along the rapids, sometimes on the road, sometimes in the forest-sometimes the current almost carries you along. You have one end of the thread, a beginning to your story-you must reconstruct. Despite yourself, in the continuous sound of the rumbling water and for the length of your restless wandering, you take it upon yourself to reconstruct. Lost in your memories, in the shadow of a mangrove, or on a chance meeting-will you, at last, be able to find your peace?
That which was hidden has finally been unveiled. You walk along the rapids, sometimes on the road, sometimes in the forest-sometimes the current almost carries you along. You have one end of the thread, a beginning to your story-you must reconstruct. Despite yourself, in the continuous sound of the rumbling water and for the length of your restless wandering, you take it upon yourself to reconstruct. Lost in your memories, in the shadow of a mangrove, or on a chance meeting-will you, at last, be able to find your peace?
Falls
The sun and the mist...
You have reached the town, the first real town-and which town. Here your true voyage will start-here your road to the bay of sapphire will truly begin. There are so many things to prepare, so many things to accomplish before you can leave the mist. Doors are open, so close to the rumbling water. What and who will you choose? What will your life be, where do you want to go and how do you want to live? Questions and answers-and yet more questions. This is how the first part of your voyage ends.
You have reached the town, the first real town-and which town. Here your true voyage will start-here your road to the bay of sapphire will truly begin. There are so many things to prepare, so many things to accomplish before you can leave the mist. Doors are open, so close to the rumbling water. What and who will you choose? What will your life be, where do you want to go and how do you want to live? Questions and answers-and yet more questions. This is how the first part of your voyage ends.
Requirements
Windows XP, Vista, 7 & MAC os X 10.4
Processor: 2 Ghz
RAM: 1024 MB
Graphics: 256 MB, 1280x720
Windows XP, Vista, 7 & MAC os X 10.4
Processor: 2 Ghz
RAM: 1024 MB
Graphics: 256 MB, 1280x720